DarkSun’s Derivable Cathedral (texture area guide) M00 – Roof M01 – Eaves M02 – main ceiling M03 – front spires columns and fountain bed M04 – pyramids M05 – inner walls M06 – window part M07 – spires M08 – windows frames M09 – Dirt (in window plant holders) M10 – Windows (opacity enabled plants) M11 – Windows M12 – top front unique window frame M13 – inner floors M14 – Bars(in the front spires) M15 - top front unique window M16 – Walls back building M17 – outer walls M18 – Tower outer walls M19 – Dais floor M20 – Entrance part M21 – Dais Railing M22- Some Doors M23 – Front stairs M24 – Entrance Doorway M25 – Entrance Wall M26 – Tower floor M27 – Fountain Pool (opacity &animation enabled) M28 – Front Gargoyle statues (opacity enabled) M29 – Front area M30 – Fountain water (opacity and animation enabled) M31 – Lower Back wall M32 – Upper Back walls M33 – inner wall top level M34 – Tower Door Thank you for deriving this fantastic mesh =) DS